Thursday, August 25, 2011

Crashday

Racing games mean extra fun,extra experience & extra everything.Crashday is a such kind of game that helps us to get full enjoyment of racing games.
 
Crashday puts us in the world of stunts, dents and adrenaline: whether we prefer to smash our vehicle into pieces with breath-taking stunts or better still prefer to race against our enemies in on custom high-speed race tracks,maybe we also just want to show our fellow man what a serious head-on collision can be like... The integrated track editor of Crashday builds the basis for all driving areas in the game.We build maps independent of any physical limits and it's up to us to decide whether we put jumps, loops,tunnels or houses onto the track.

Crashday takes games like Stunts, Burnout, and Twisted Metal,and smashes them together at a high rate of speed.Jointly developed by Moon Byte Studios and Replay Studios, Crashday is a racing game that puts an emphasis on high-flying stunts, explosive crashes, and bullet-heavy vehicular combat. Each aspect of the game is given attention in career mode, or gamers can focus on one area in single-event game modes like stunt show,wrecking match, and pass the bomb.

Crashday features a dozen vehicles, each with the ability to be tuned-up, tricked-out, and topped with weapons. The game also places emphasis on car damage, allowing players to see cars get dented, lose parts, and break headlights and windows in real-time.A track editor allows gamers to create their own courses and maps, and multiplayer Internet and LAN support lets them share their creations or race in one of seven game modes.

Crashday offers us the chance to race, perform stunts, and create our own tracks. There are seven game modes, which provide a huge gameplay variety by putting racing, stunt driving,wrecking, and team competition into one game.There is absolute freedom of movement on all tracks, with a visually detailed damage model.The game includes 12 customizable vehicles,optional weapons, mini games, and a career mode.

The game combines various styles of preceding racing games. Several modes are available,including several race variants, a Destruction,Derby-like arena, various capture-the-flag variants, and stunt competition. The cars can be upgraded to have weapons, similar to those in Full Auto, with which to attack competitors in both race and arena modes. The stunt mode involves the player driving around a purpose-built stunt track, performing flips, rolls and other stunts to receive points. The more combo stunts you perform, the more points you receive. The hold the flag mode contains a flag that should be driven through a number of randomly selected checkpoints. The flag can be stolen from another player by toughing his/her car. Race mode includes a mode whereby the last car on each lap is destroyed. There is also a race type featuring a minimum speed that rises with each checkpoint to avoid a bomb being detonated.

Damage is taken to the car as an overall percentage, which causes the car to be "wrecked" at 100%. The lights, windscreens and body trim can all be smashed from the vehicle and wheel and suspension damage is also modelled (affecting the car's actual driving performance) Furthermore the cars geometry deforms through collisions, again effecting the cars stability.Though these features are not immediately apparent due to the games 'arcade' feel that allow continual collisions without noticeable damage,the game can in fact be easily modified to allow a more realistic damage model by editing the simple text in the games configuration file.There are many car types available for purchase as well as a system of upgrades. Many of these are cosmetic in nature, however the cars can be armored to absorb less damage from impacts and gunfire - as well as being reinforced to better resist collision damage.Cars will then take very little damage in collisions against the front of their vehicles. The car's engine performance can be increased, and other more cosmetic improvements include wheels, trims and paint schemes.

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